Die Suche ergab 25 Treffer

von doomgun
Freitag 14. April 2017, 22:59
Forum: Lounge
Thema: AquaNox 3 Alpha testing today.
Antworten: 2
Zugriffe: 30171

AquaNox 3 Alpha testing today.

Guys, don't forget that today is closed alpha-testing on Steam. Who has access to closed alpha - can you make some screenshots and videos?
von doomgun
Samstag 27. August 2016, 20:37
Forum: AquaNox 1 - Dock
Thema: Cut content from AquaNox
Antworten: 7
Zugriffe: 90246

Re: Cut content from AquaNox

Can you upload the converted models here? Are they completly without textures? Is it possible to convert it to a file that is importable in Unreal Engine 4? Yes, i can upload it for you, but untextured(cause msbtox can't grab UV map(damn, need someone who can make a prog which can grab UV)). I thin...
von doomgun
Mittwoch 17. August 2016, 14:57
Forum: AquaNox 1 - Dock
Thema: Cut content from AquaNox
Antworten: 7
Zugriffe: 90246

Re: Cut content from AquaNox

Which tool did you use to open the aquanox files? Hi. I used ANpak(i dont remember how this prog is named) for unpacking PAK files, then i found texture files(dds format, photoshop can read this), then i found model files(msb format, convertet it to .X(directX) format through "msbtox") th...
von doomgun
Sonntag 10. April 2016, 20:39
Forum: AquaNox 2 Revelation - Dock
Thema: Unpacking AN2 files
Antworten: 72
Zugriffe: 298623

Re: Unpacking AN2 files

Guys. One question,or two questions. 1) Who made a programm which converts msb files to x? And 2) Im really upset that msbtox converts models without texture coordinates, and it's very hard to make uv for every model from game. Is there any way to make the programm that is can grab coordinate textur...
von doomgun
Freitag 11. März 2016, 17:38
Forum: AquaNox 1 - Dock
Thema: Cut content from AquaNox
Antworten: 7
Zugriffe: 90246

Cut content from AquaNox

Hi guys. maybe im late with this news,but,anyway, today i was bored and i decided to check the model (.msb) and texture files of this game. Do u know waht i found? I found two weapons which was cut. First weapon is a "gun_electriceel" and second is a "gun_emperror" Screenies: htt...
von doomgun
Sonntag 30. August 2015, 11:46
Forum: AquaNox 2 Revelation - Dock
Thema: Contact with the developers of AN 1-2.
Antworten: 13
Zugriffe: 100746

Re: Contact with the developers of AN 1-2.

I asked the question to the new development team of aquanox deep descent at the twitch stream at 37:30: http://www.twitch.tv/digitalarrow/v/13215460 Answer: "Unfortunately we, as a developer, do not have access to this kind of stuff. at least at this point, maybe on a later stage we will."...
von doomgun
Mittwoch 26. August 2015, 18:36
Forum: AquaNox 2 Revelation - Dock
Thema: Contact with the developers of AN 1-2.
Antworten: 13
Zugriffe: 100746

Re: Contact with the developers of AN 1-2.

In english forum one of the developer say about modding tools: "Unfortunately, I do not have much information on this subject at this point. Hopefully will be able to tell you more further down the road. :) ".
von doomgun
Mittwoch 26. August 2015, 12:50
Forum: AquaNox 2 Revelation - Dock
Thema: Unpacking AN2 files
Antworten: 72
Zugriffe: 298623

Re: Unpacking AN2 files

Hi, guys! :D One question. Which tool u use that unpack AD files? I want to try port a models to Source engine.
von doomgun
Dienstag 25. August 2015, 17:20
Forum: AquaNox 2 Revelation - Dock
Thema: Contact with the developers of AN 1-2.
Antworten: 13
Zugriffe: 100746

Re: Contact with the developers of AN 1-2.

Thank you very much.
von doomgun
Montag 24. August 2015, 20:57
Forum: AquaNox 2 Revelation - Dock
Thema: Contact with the developers of AN 1-2.
Antworten: 13
Zugriffe: 100746

Re: Contact with the developers of AN 1-2.

And one moment, can you give me a link to this forum? Here it is: Unfortunately it is in Germany, maybe Google Translater will help you to understand. Otherwise I can try to translate it: http://forum.nordicgames.at/threads/177025-Aquanox-in-Budgetplanung?p=2653603&viewfull=1#post2653603 Thank ...