Die Suche ergab 40 Treffer
- Mittwoch 13. März 2013, 01:39
- Forum: AquaNox 2 Revelation - Dock
- Thema: Unpacking AN2 files
- Antworten: 72
- Zugriffe: 307616
Re: Unpacking AN2 files
started work on the AD models, converting into another format. I've managed to get some good images of the AD and AD2 vessels to work from...but these will take time to develop.
- Donnerstag 7. März 2013, 22:07
- Forum: AquaNox 2 Revelation - Dock
- Thema: Unpacking AN2 files
- Antworten: 72
- Zugriffe: 307616
Re: Unpacking AN2 files
Did u check out the zip archive? Because these files should be fine. At least I can load them. yes, and SFModelViewer works well with the AD models. And the MODTOX works, as all models converted load in DirectX viewers and editors. but still no joy with the MSBTOX, these .X files fail to load! a bi...
- Mittwoch 6. März 2013, 22:32
- Forum: Lounge
- Thema: Is Neopolis based on anything?
- Antworten: 8
- Zugriffe: 33282
Re: Is Neopolis based on anything?
sound like it could be a "booming" business!Rikki-Tikki-Tavi hat geschrieben:In Europe we have a veritable industry of riot-tourism, that takes people where there is likely to be riots they can participate in, such as Berlin on the first of may every year.
- Mittwoch 6. März 2013, 02:43
- Forum: AquaNox 2 Revelation - Dock
- Thema: Unpacking AN2 files
- Antworten: 72
- Zugriffe: 307616
Re: Unpacking AN2 files
No joy there is difference between the AD .X files and the AN1/2 .X files, but only in that the AN1/2 files have more data and sub groups labeled aquanox0 through to 18.
Bit lost as to why the AN .X files fail to load.
Bit lost as to why the AN .X files fail to load.
- Mittwoch 6. März 2013, 02:40
- Forum: Lounge
- Thema: Is Neopolis based on anything?
- Antworten: 8
- Zugriffe: 33282
Re: Is Neopolis based on anything?
Hi Mazryonh, as for the "Neo Yuppies" idea all you need to do is look at the news these days. Even in New Zealand we have youth stealing vehicles and trying to run from the Police, or starting riots, or just gang attacking people for the fun of it. This isn't just in New Zealand, most coun...
- Donnerstag 28. Februar 2013, 00:25
- Forum: AquaNox 2 Revelation - Dock
- Thema: Unpacking AN2 files
- Antworten: 72
- Zugriffe: 307616
Re: Unpacking AN2 files
As for the Aquanox and Aquanox2 .MSB files that have been converted to .X made by MSBTOX, I'll compare these .X files with those made by MODTOX.
- Mittwoch 27. Februar 2013, 22:35
- Forum: AquaNox 2 Revelation - Dock
- Thema: Unpacking AN2 files
- Antworten: 72
- Zugriffe: 307616
Re: Unpacking AN2 files
Strange. There should be nothing special about them. At least with the sf-modelviewer they can be loaded correctly. Maybe helpful for a fix (extracted from the modelviewer ): http://codepad.org/jaa1LuRx I've setup sf-modelviewer to run as Admin and in Windows XP spk3 cap-mode. (systems 64bit Window...
- Mittwoch 27. Februar 2013, 07:25
- Forum: Lounge
- Thema: What did Helmut Halfmann have planned for Aquanox 3?
- Antworten: 9
- Zugriffe: 39443
Re: What did Helmut Halfmann have planned for Aquanox 3?
well there's so many options of storylines.... if trading was added you could do a freighter trying to get his/her foot in the door. the Bio's are still around no both Aquanox and A2, so there's the option of hunting them down and finding what they're upto. and I'm sure I could come up with 100 more...
- Mittwoch 27. Februar 2013, 06:11
- Forum: Lounge
- Thema: What did Helmut Halfmann have planned for Aquanox 3?
- Antworten: 9
- Zugriffe: 39443
Re: What did Helmut Halfmann have planned for Aquanox 3?
There is a cross-over between Aquanox 2 to Aquanox, the optional "Freeman" mission is the only point where the stories have a hard connection. Other than that there's referrences to events in Aquanox within Aquanox2. And Aquanox has lots of references back to AD, with meeting characters an...
- Mittwoch 27. Februar 2013, 04:33
- Forum: AquaNox 2 Revelation - Dock
- Thema: Unpacking AN2 files
- Antworten: 72
- Zugriffe: 307616
Re: Unpacking AN2 files
You can try that one: https://dl.dropbox.com/u/44168286/mview.zip I could only try it with the SF/AD MOD files. Unfortunately the texture coordinates are lost during the conversion. Yep Mview works well with the Archimedean Dynasty converted files, but not with the Aquanox and Aquanox2 converted fi...